Virtual Creativity 9.1&2 is now available
Intellect is pleased to announce that Virtual Creativity 9.1&2 is now available!
For more information about the journal and issue, click here >> https://www.intellectbooks.com/virtual-creativity
Aims & Scope
Virtual Creativity (VCR) is an academic peer-reviewed journal focusing on creativity in online virtual worlds and platforms, as well as in contemporary media art practices and applied contexts. Pieces exploring digital creativity are sought from the perspective of Art, Science and Technology. Examining a widespread field of discourse, VCR seeks to engage with ways in which the virtual reflects on the implications of the physical.
Issue 9.1&2
Editorial
Exploring fractals and virtual reality
Denise Doyle
Articles
Googling the Anthropocene: Fractal media and ecology
Garfield Benjamin
Fractal art and multi-blended spaces
Masoud Kowsari and Mehrdad Garousi
Matt Smith
About reality: Relations between museums and virtual reality
Pablo Gobira and Emanuelle de Oliveira Silva
Technical Article
Creating high fidelity 360° virtual reality with high dynamic range spherical panorama images
Zi Siang See, Lizbeth Goodman, Craig Hight, Mohd Shahrizal Sunar, Arindam Dey, Yen Kaow Ng and Mark Billinghurst
Archive Project
Monika Fleischmann and Wolfgang Strauss STARTS Prize 2019: Honorary mention
Kate Crawford and Vladan Joler STARTS Prize 2019: Nomination
Ayako Suwa, Evala and Yasuaki Kakehi
Festival Review
Digifest 2019, Toronto, 24–27 April 2019
Lynne Heller
Reviews
Lynne Heller
S+T+ARTS Day, POSTCITY, Ars Electronica Festival, Linz, Austria, 6 September 2019
Denise Doyle
UN/GREEN: Naturally Artificial Intelligences Festival, Riga, Latvia, 4–6 July 2019
Nina Czegledy