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Intellect is exhibiting at the DePaul Pop Culture 2024 Conference

The DePaul Pop Culture Conference: A Celebration of Star Wars will take place on 4 May in Chicago. More information about the conference can be found here.

To obtain 30% off online book purchases please use the code INTELLECT30 at the checkout. 

We publish a range of popular culture journals, including Journal of Fandom Studies, Journal of Gaming & Virtual Worlds and many more.

We are also pleased to announce the impending launch of our brand new journal International Journal of Disney Studies! Due to be published in 2025, the journal is seeking quality submission relating to all things Disney (including Marvel, Star Wars etc.).

See our full journals selection here. View our information for librarians here.

We are looking to contract new books and reach out to new journal contributors within the subject areas of popular culture, fan studies, film studies and much more. For more information on publishing with us click here.

Please contact james@intellectbooks.com if you'd like to discuss a proposal.

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Spotlight Journals

 

The International Journal of Disney Studies examines the Walt Disney Company, an international media conglomerate that impacts our global culture. This international, peer-reviewed journal draws from a variety of academic and industrial lenses, perspectives, methods and fields, while providing a space for scholars to present new research, review current research and comment on wider Disney commodities. Twitter: @IJDisneyStudies IJDS is affiliated with the Disney, Culture & Society Research Network and supported by Texas A&M University-Commerce. 

Journal of Fandom Studies seeks to offer scholars a dedicated, peer-reviewed publication that promotes current scholarship into the fields of fan and audience studies across a variety of media. We focus on the critical exploration, within a wide range of disciplines and fan cultures, of issues surrounding production and consumption of popular media (including film, music, television, sports and gaming). For more information, to access the journal or to subscribe visit the Discover platform here.

The peer-reviewed Journal of Gaming & Virtual Worlds explores the cultural effects of gaming and virtual worlds across platforms and genres, as their increasing popularity begins to affect culture as a whole. It also critically evaluates cutting-edge market trends and technological developments. Journal of Gaming & Virtual Worlds gratefully acknowledges the assistance of the University of Alberta, Canada. This title is indexed with Scopus and the Web of Science’s Emerging Sources Citation Index (ESCI). For more information, to access the journal or to subscribe visit the Discover platform here.

Journal of Popular Television is an international, double-blind peer-reviewed journal designed to promote and encourage scholarship on all aspects of popular television, whether fictional or non-fictional, from docudramas and sports to news and comedy. This title is indexed with Scopus and the Web of Science’s Emerging Sources Citation Index (ESCI). For more information, to access the journal or to subscribe visit the Discover platform here.

Spotlight Books

Edited by Mika Elovaara

The first book to address the films holistically and from a variety of cultural perspectives, Fan Phenomena: Star Wars explores numerous aspects of Star Wars fandom, from its characters to its philosophy. Academically informed but written for a general audience, this book will appeal to every fan and critic of the films. 

The first book to comprehensively engage with Disney fans and the company's relationship with them, spanning theme parks, film, television, stage productions and novels, as well as a variety of fannish interventions. It addresses timely issues such as race and queerness, the Covid- 19 pandemic and the advent of Disney+. 20 b&w illus.   Chapter 5 - Panel Discussion: The Live Action Mulan (2020) and Disney’s Approach to Racial Diversity is now available for free here.   New Books Network (New Books in Film) interview with Sabrina Mittermeier

Edited by Paul Booth

This book investigates thoroughly the multitude of fandoms, fan works and fan discussions about the always-surprising and energetic programme Doctor Who. Featuring full-colour images of fan work and discussions of both classic and New Who fandom, this is one of only a few - and certainly one of the best - guides to Doctor Who fan culture.

In this anthology, a panel of rising and established popular culture scholars examines the phenomenon of Star Trek fan culture and its most compelling dimensions. The resulting collection is both critical and respectful, capturing the practices and attitudes of a fan culture that is arguably the world's best-known and most misunderstood. 

Winter is coming. Every Sunday night, millions of fans gather around their televisions to take in the spectacle that is a new episode of Game of Thrones. Much is made of who will be gruesomely murdered each week on the hit show, though sometimes the question really is who won't die a fiery death. The show, based on the Song of Ice and Fire series written by George R. R. Martin, is a truly global phenomenon. With the seventh season of the HBO series in production, Game of Thrones has been nominated for multiple awards, its cast has been catapulted to celebrity and references to it proliferate throughout popular culture. Often positioned as the grittier antithesis to J. R. R. Tolkien's Lord of the Rings, Martin's narrative focuses on the darker side of chivalry and heroism, stripping away these higher ideals to reveal the greed, amorality and lust for power underpinning them. Fan Phenomena: Game of Thrones is an exciting new addition to the Intellect series, bringing together academics and fans of Martin's universe to consider not just the content of the books and HBO series, but fan responses to both. From trivia nights dedicated to minutiae to forums speculating on plot twists to academics trying to make sense of the bizarre climate of Westeros, everyone is talking about Game of Thrones. Edited by Kavita Mudan Finn, the book focuses on the communities created by the books and television series and how these communities envision themselves as consumers, critics, and even creators of fanworks in a wide variety of media, including fiction, art, fancasting and cosplay.

Few, if any, books come close to being as beloved – or as ubiquitous – as The Lord of the Rings trilogy. The book delves into the philosophy of the series and its fans, the distinctions between the films’ fans and the books’ fans, the process of adaptation, and the role of New Zealand in the translation of words to images. Lavishly illustrated, it is guaranteed to appeal to anyone who has ever closed the last page of The Return of the King and wished it to never end.

Mediating the Mouse
Edited by Priscilla Hobbs

The name 'Disney' is synonymous with its expansive franchises, from princesses to theme parks. The power of the Disney brand is its role as a cultural influencer across multiple generations across the globe. This collection of essays takes a look at Disney beyond its behemoth corporate presence and into the threads of the Disney experience. 3 b/w illus.

Middle Class Kingdoms

The first comparative historical study of the six Disneyland theme parks around the world in five distinct cultures: the USA, Tokyo, Paris, Hong Kong and Shanghai. Sets the parks in the historic contexts at their opening, discusses cross- and trans-cultural understandings of the parks and the part that class plays.   A PDF version of this book is available for free in Open Access: A Cultural History of the Disneyland Theme Parks. It has been made available under a Creative Commons Attribution 4.0 International Public License and is part of Knowledge Unlatched.   New Books Network (New Books in Critical Theory) interview with Sabrina Mittermeier   Book Launch

A Primer of Case Studies, Theories, and Analyses for the Player-Academic

This collection of essays addresses the fascinating intersection between nostalgia and videogame music. From Nintendo to PlayStation, Zelda to Bioshock, and cult to classic games – this anthology takes readers on a musical journey into personal, historical and virtual pasts. 15 b/w illus.

Edited by Richard Anatone

This is the first book-length study of the music of Nobuo Uematsu, and focuses on his Final Fantasy soundtracks, exploring the dynamic relationship between the music and the stories behind the beloved video game series. Contributors are music and game scholars, based in the USA and UK. Foreword by William Gibbons. 95 b/w illus.

A Game Music Companion

Discusses the use of music in a well-loved and culturally significant game – Ocarina of Time. Examining music in different contexts, it identifies music’s role and function within the game and in gameplay overall, and uses this to investigate wider issues in music and media studies and fan cultures. New in paperback. 119 b/w illus.

Marvel Comics and the Politics of Vengeance

A close reading of one of the most murderous characters in popular culture. First introduced in 1974, the Punisher has inspired three movies, a Netflix series, and more than one thousand comics and graphic novels. His stories have celebrated, interrogated, and satirized the politics of vengeance. 8 b&w illus.