AI Tools and Techniques (Book)

Edited by Mark H. Richer

Edition

List of Contributors 
About the Editor 
Preface 

PART I OBJECT-ORIENTED AND ACCESS-ORIENTED

PROGRAMMING

Chapter 1 Object-Oriented Programming: Themes and Variations 

Mark J. Stefik and Daniel G. Bobrow

Chapter 2 Integrating Access-Oriented Programming into a Multiparadigm Environment
Mark J. Stefik, Daniel G. Bobrow, and Kenneth M. Kahn


PART II TOOLS AND TECHNIQUES FOR ACQUIRING,
REPRESENTING, AND EXPLAINING KNOWLEDGE


Chapter 3 An Evaluation of Expert System Development Tools

Mark H. Richer

Chapter 4 Reasoning with Worlds and Truth Maintenance

Robert E. Fi/man

Chapter 5 AQUINAS: A Knowledge-Acquisition Workbench

John H. Boose and Jeffrey M. Bradshaw

Chapter 6 Knowledge Representation in NIKL 

Raymond L. Bates and Robert Mac Gregor

Chapter 7 On Making Expert Systems More Like Experts 

William R. Swartout and Stephen W. Smoliar

Contents

PART Ill SPECIALIZED TOOLS AND TECHNIQUES
Chapter 8 AI Tools for Simulation
Alfred D. Round

Chapter 9 SimKit: A Model-Building Simulation Toolkit
Brian Drummond and Marilyn Stelzner
Chapter 10 Transformational Synthesis Using REFINE
Theodore A. Linden and Lawrence Z. Markosian

PART IV BUILDING BRIDGES FROM KNOWLEDGE-BASED TO

CONVENTIONAL SYSTEMS

Chapter 11 KEEconnection: A Bridge Between Databases and Knowledge Bases
Robert M. Abarbanel, Frederich N. Tau, and
Victoria P. Gilbert

Chapter 12 ABE: A Cooperative Operating System and Development Environment
Frederick Hayes-Roth, Lee D. Erman, Scott Fouse,
Jay S. Lark, and James Davidson

Author Index
Subject Index

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