Intellect is proud to support the Ludo2025 Conference
Ludo2025, the Fourteenth European Conference on Video Game Music and Sound, will take place 10 – 12 July 2025, at University Square Stratford Campus, University of East London. More information about the conference can be found here.
To obtain 30% off online book purchases please use the code INTELLECT30 at the checkout.
We publish a range of relevant journals, including Journal of Gaming & Virtual Worlds, Journal of Popular Music Education, Journal of Fandom Studies and many more.
We are also pleased to announce the launch of our brand new journal International Journal of Disney Studies! The first issue is out now and free to access here.
See our full journals selection here. View our information for librarians here.
We are looking to contract new books and reach out to new journal contributors within the subject areas of ludomusicology, popular music, game studies and much more. For more information on publishing with us click here.
Please contact james@intellectbooks.com if you'd like to discuss a proposal.
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Spotlight Journals
The peer-reviewed Journal of Gaming & Virtual Worlds explores the cultural effects of gaming and virtual worlds across platforms and genres, as their increasing popularity begins to affect culture as a whole. It also critically evaluates cutting-edge market trends and technological developments. Journal of Gaming & Virtual Worlds gratefully acknowledges the assistance of the University of Alberta, Canada. This title is indexed with Scopus and the Web of Science’s Emerging Sources Citation Index (ESCI). For more information, to access the journal or to subscribe visit the Discover platform here. JGVW is not currently accepting open submissions. We are currently only accepting submissions for our forthcoming Special Issues, 'Consensual Play' and 'Time, Play and Games'
The Journal of Music Production Research (JMPR) is a peer-reviewed academic publication that aims to define, analyse and advance scholarly discourse in the diverse field of music production. It emphasizes the artistic, technical and innovative practices that shape this discipline, serving as a leading platform for rigorous research and critical inquiry where art, science and industry practice intersect. JMPR invites contributions from a broad audience, including academics, students across various disciplines and industry professionals. The journal aims to augment and expand our understanding of music production and contribute significantly to its development. Key areas of consideration include emerging technological innovations in music production; production techniques and aesthetics, including practice-based research; psychoacoustic studies on listener perception; user experience and interface design; industry insights and professional practices; cultural and social perspectives; pedagogical developments in music education; musicological analyses of recorded music; sustainability practices; and the historical evolution of production techniques and equipment. Overall, JMPR offers a rich environment for exploring the art and science of music production and its impact on society and the industry.
The main aims of the Journal of Popular Music Education are to define the parameters of the field and disciplines of its readership and contributors (especially with regard to other journals in popular music and music education), this being an emerging field of scholarship and practice. The other principal aim is to disseminate excellent critique and other forms of scholarship (e.g. phenomenological) in and related to the field. The journal has an inclusive, global reach. ‘Education’ and ‘popular music’ are terms that we expect to be stretched and problematized through rigorous examination from multiple international perspectives. For more information, to access the journal or to subscribe visit the Discover platform here.
Journal of Fandom Studies seeks to offer scholars a dedicated, peer-reviewed publication that promotes current scholarship into the fields of fan and audience studies across a variety of media. We focus on the critical exploration, within a wide range of disciplines and fan cultures, of issues surrounding production and consumption of popular media (including film, music, television, sports and gaming). For more information, to access the journal or to subscribe visit the Discover platform here.
The International Journal of Community Music is concerned with all aspects of community music. This double-blind peer-reviewed journal aims to provide opportunities for exploring international dimensions of community music practice and research, thereby contributing to the theory and practice of participatory music making. This title is indexed with Scopus and the Web of Science’s Arts & Humanities Citation Index (AHCI). For more information, to access the journal or to subscribe visit the Discover platform here.
The Journal of Music, Technology and Education explores the issues concerning the use of technology in music education at all levels and across genres such as composition, musicology, performance and music production. It is the only journal specifically dedicated to the educational aspects of music technology and the technological aspects of music. Peer-reviewed, with an international editorial board, JMTE aims to draw its contributions from a broad community of educators, researchers and practitioners who are working closely with new technologies in the fields of music education and music technology education. This title is indexed with Scopus and the Web of Science’s Emerging Sources Citation Index (ESCI). For more information, to access the journal or to subscribe visit the Discover platform here.
Spotlight Books
Explores a core challenge of early video game composition: how to disguise repetition in music that repeats extensively. It develops a theory of harmony and form for Nintendo Entertainment System (NES) music and uses this theory to analyze five landmark scores: Super Mario Bros., Dragon Warrior, Metroid, Mega Man 2 and Silver Surfer. 170 b&w illus.
Analyses the representation of gender, race and religion in video game music and explores three master categories of identity across 25 case studies, demonstrating the relevance of semiotic interpretation in video games to sociocultural issues and with Japanese history and culture into dialogue with each master category. 10 col. 33 b&w illus.
This is the first book-length study of the music of Nobuo Uematsu, and focuses on his Final Fantasy soundtracks, exploring the dynamic relationship between the music and the stories behind the beloved video game series. Contributors are music and game scholars, based in the USA and UK. Foreword by William Gibbons. 95 b/w illus.
This collection of essays addresses the fascinating intersection between nostalgia and videogame music. From Nintendo to PlayStation, Zelda to Bioshock, and cult to classic games – this anthology takes readers on a musical journey into personal, historical and virtual pasts. 15 b/w illus.
Discusses the use of music in a well-loved and culturally significant game – Ocarina of Time. Examining music in different contexts, it identifies music’s role and function within the game and in gameplay overall, and uses this to investigate wider issues in music and media studies and fan cultures. New in paperback. 119 b/w illus.
Planet Cosplay is authored by widely published scholars in this field, examining the central aspects of cosplay ranging from sources and sites to performance and play, from sex and gender to production and consumption.
A groundbreaking collection that examines the relationship between heavy metal and disability. The authors, some of whom define themselves as disabled, discuss a wide range of issues, including how people with disabilities engage with metal as musicians, fans, and how heavy metal constructs the disabled body. 15 b&w illus.
This book situates the British band Throbbing Gristle as both a lens and critical tool for England during the punk years and the Winter of Discontent. Using detailed archival research and testimony from key performances, it plots the impact and affective reach of the band. 20 b/w illus.
The first academic collection dedicated to the histories, heritage, people and places of popular music in Leeds. It presents critical social and historical case studies exploring Leeds’ music and musical spaces, central players - musicians and music industry figures, and key moments in diverse musical scenes in the city. 36 b/w illus.
Explores multiple aspects of hip-hop archives in a global context, including methods of accumulation, curation, preservation, and digitization. This collection critically analyzes institutional power, geopolitical influences and the ideological implications associated with hip-hop culture’s tensions with dominant social values. 16 b/w illus. New Books Network (New Books in Library Science) interview with Murray Forman and Mark V. Campbell Check out Murray Forman's interview on Manny Faces's Hip-Hop Can Save America podcast. Watch here or listen here
The punk movement of the 1970s to early 1980s is examined as an art movement through archive research, interviews, and art historical analysis. It is about pop, pain, poetry, presence, and about a ‘no future’ generation refusing to be the next artworld avant-garde, instead choosing to be the ‘rear-guard’. 103 col. and b/w illus. Author interview with Foreword Reviews Author interview with Echoes & Dust New Books Network (New Books in Pop Culture) interview with Marie Arleth Skov