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Virtual Creativity 11.2 is out now!
Wednesday, March 30, 2022

Virtual Creativity 11.2 is out now!

Intellect is pleased to announce that Virtual Creativity 11.2 is out now!

 

For more information about the journal and issue click here>>

https://www.intellectbooks.com/virtual-creativity

 

Aims and Scope

 

Virtual Creativity (VCR) is an academic peer-reviewed journal focusing on creativity in online virtual worlds and other related platforms where the virtual is examined as a central theme in contemporary media art practices and applied contexts. Pieces exploring the subject of digital creativity are sought from the broad perspective of art, science and technology, in what is a widespread field of discourse. One focus of the journal is an examination of creative activity in the metaverse – from art, design and architecture, to research and education, to play and entertainment. Additionally, VCR seeks to engage with ways in which the virtual reflects upon the implications of the physical.

 

Topics that fall within the scope of the journal include:

  • creative practices related to virtual worlds, augmented space, virtual reality, mixed reality, future immersive worlds, physical/virtual dialogues
  • art, science and technology: art and science, art and technology, art as research/practice-based research
  • virtual technologies: virtual reality/augmented reality, cognitive informatics, brain-computer interfaces
  • embodiment practices: the avatar, identity, performance, gender
  • applied practices related to networked performance, art and heritage and cyber-museums
  • learning in virtual worlds, and applications related to therapy and health
  • theoretical contexts.

 

Issue 11.2

 

Editorial

DENISE DOYLE

 

Articles

 

The two waves of virtual reality in artistic practice

DENISE DOYLE

 

Emersive VR: An expanded immersive VR practice

HAORAN CHANG

 

Addressing environmental awareness through immersive VR experiences, gamification and hypothetical scenario development

HUMAN ESMAEILI AND HAROLD THWAITES

 

Visual Essay

 

An art installation in action: Prototyping a virtual embodiment generator for the prevention of intrusive technology

RALPH KENKE

 

Interview

 

Artist’s profile: Willy Le Maitre

LYNNE HELLER AND WILLY LE MAITRE

 

Book Reviews

 

Cybernetics of the Poor, Diedrich Diederichsen and Oier Etxeberria (eds) (2021)

RAPHAEL ARAR

 

A Biography of the Pixel, Alvy Ray Smith (2021)

LYNNE HELLER