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Journal of Gaming & Virtual Worlds 11.2 is now available
Wednesday, August 28, 2019

Journal of Gaming & Virtual Worlds 11.2 is now available

Intellect is thrilled to announce that Journal of Gaming & Virtual Worlds 11.2 is now available!

 

For more information about the issue, click here >> https://www.intellectbooks.com/journal-of-gaming-virtual-worlds

 

Aims & Scope

 

The peer-reviewed Journal of Gaming & Virtual Worlds explores the cultural effects of gaming and virtual worlds across platforms and genres, as their increasing popularity begins to affect culture as a whole. It also critically evaluates cutting-edge market trends and technological developments.

 

Issue 11.2

 

Articles

 

It’s my choice: The effects of moral decision-making on narrative game engagement ARIENNE FERCHAUD AND MARY BETH OLIVER

 

Threat simulation in virtual limbo: An evolutionary approach to horror video games 

JENS KJELDGAARD-CHRISTIANSEN AND MATHIAS CLASEN

 

From gamer personality, via motivation, to game choice: Typifying gamers and games based on survey data 

CASTULUS KOLO AND NIKLAS LÜST

 

Gamers at work: Predicting workplace-relevant behaviours across domains 

ELIZABETH SHORT AND NATHAN WEIDNER 

 

Interviews

 

Talking game design and the importance of building community with Siralim developer Zack Bertok 

JEFFERY KLAEHN

 

Talking Fate, Torchlight and Rebel Galaxy with video game designer and developer Travis Baldree 

JEFFERY KLAEHN 

 

Book Reviews

 

Atari to Zelda: Japan’s Videogames in Global Contexts, Mia Consalvo (2016) 

PATRICK J. LANG

 

The Philosophy of Video Games (Philosophie des Jeux Vidéo), Mathieu Triclot (2017)

DOUGLAS HOARE