Journal of Gaming & Virtual Worlds (Journal)
The peer-reviewed Journal of Gaming & Virtual Worlds explores the cultural effects of gaming and virtual worlds across platforms and genres, as their increasing popularity begins to affect culture as a whole. It also critically evaluates cutting-edge market trends and technological developments.
Associate Editor
Sonia Fizek
Cologne Game Lab, TH Köln
sf@colognegamelab.de
Melissa Kagen
Curry College, USA
melissa.kagen@curry.edu
Reviews Editor
Matthew S. S. Johnson
Southern Illinois University, USA
matjohn@siue.edu
VR & Arts Reviews Editor
Phylis Johnson
San Jose State University
phylisj@yahoo.com
The Journal of Gaming & Virtual Worlds (JGVW) is an international, peer-reviewed journal devoted to the study of games and playful practices across media platforms and genres. It is a leading forum for interdisciplinary dialogue within game studies, focusing primarily on theory and criticism of games, the intersection of media, game design and gaming culture, and the performative and transformative dimensions of games and virtual worlds. The journal is open to diverse research approaches including: theoretical, empirical/ethnographical, creative and pedagogical methods, as well as submissions from essayists and reviewers. We are particularly interested in inter- or multi-disciplinary contributions that connect scholars across multiple discourses.
Associate Editor
Sonia Fizek
Cologne Game Lab, TH Köln
sf@colognegamelab.de
Melissa Kagen
Curry College, USA
melissa.kagen@curry.edu
Reviews Editor
Matthew S. S. Johnson
Southern Illinois University, USA
matjohn@siue.edu
VR & Arts Reviews Editor
Phylis Johnson
San Jose State University
phylisj@yahoo.com
Associate Editor
Sonia Fizek
Cologne Game Lab, TH Köln
sf@colognegamelab.de
Melissa Kagen
Curry College, USA
melissa.kagen@curry.edu
Reviews Editor
Matthew S. S. Johnson
Southern Illinois University, USA
matjohn@siue.edu
VR & Arts Reviews Editor
Phylis Johnson
San Jose State University
phylisj@yahoo.com
Associate Editor
Sonia Fizek
Cologne Game Lab, TH Köln
sf@colognegamelab.de
Melissa Kagen
Curry College, USA
melissa.kagen@curry.edu
Reviews Editor
Matthew S. S. Johnson
Southern Illinois University, USA
matjohn@siue.edu
VR & Arts Reviews Editor
Phylis Johnson
San Jose State University
phylisj@yahoo.com
All articles submitted should be original work and must not be under consideration by other publications.
The Journal of Gaming & Virtual Worlds (JGVW) is a peer-reviewed international journal that focuses on theoretical and applied, empirical, critical, rhetorical, creative, economic, pedagogical and professional approaches to the study of electronic games across platforms and genres, as well as ludic and serious online environments such as massively multiplayer online role-playing games and Second Life™.
JGVW aims at researchers and professionals working in and researching creative media, and seeks to document, harmonize, juxtapose and critically evaluate the diverse media landscape. It features long articles, short papers, essays, interviews and critical reviews of relevant new publications, video games, virtual environments and digital art.
Prospective guest editors are invited to approach the Associate Editors with a proposal for a themed issue or series. Prospective reviewers and publishers should approach the Reviews Editor or the VR & Arts Reviews Editor respectively.
Contributions are invited from all fields of game studies research, design and development. We seek to provide a platform for vivid information interchange between academia and industry, between scholarship and professionalism, between theory, criticism and practice. Typical subject areas include:
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Theory and criticism: Theoretical inquiries of games, virtual worlds and ludic systems, including but not limited to: aesthetics and philosophies of games, post-humanism, diversity and representation, queer and gender studies, history (of and in games), games and politics, rhetorical approaches, discourse analysis and semiotics, genre criticism and new literacy studies.
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Design and materiality: Approaches to the practice of game design in digital and analogue domains, including but not limited to: design studies, critical code studies, platform studies and media archaeology.
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Performance and play: Approaches exploring performative and critical dimensions of play as well as the impact of new technologies on players and player culture. Consideration of games as affective experiences, material assemblages, relational networks and social practices.
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Space and environment: Approaches considering the creation, occupation and use of ludic spaces in digital and analogue domains, including but not limited to: eco-humanities and space studies, post-colonialism, ambient gaming and augmented/mixed/virtual realities.
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Education and pedagogy: Perspectives on the role of game studies and game design in (higher) education.
Submissions to JGVW should be made via the 'Submit' button on this page. The attached article should be 'anonymized', and contain an abstract and up to eight keywords. You should delete the 'file properties' or 'summary info' of your document (see file menu) that reveal your name and institution. Submissions are welcome at any time, but deadlines for forthcoming issues are normally as follows:
- Issue 1 (spring): 31 August for long papers; 15 September for short papers
- Issue 2 (summer): 31 December for long papers; 15 January
- Issue 3 (winter): 30 April for long papers; 15 May for short papers
The Journal of Gaming and Virtual Worlds publishes general and themed issues. Themes for future issues are announced in the journal.
Journal contributors will receive a free PDF copy of their final work upon publication. Print copies of the journal may also be purchased by contributors at half price.
Associate Editor
Sonia Fizek
Cologne Game Lab, TH Köln
sf@colognegamelab.de
Melissa Kagen
Curry College, USA
melissa.kagen@curry.edu
Reviews Editor
Matthew S. S. Johnson
Southern Illinois University, USA
matjohn@siue.edu
VR & Arts Reviews Editor
Phylis Johnson
San Jose State University
phylisj@yahoo.com
Editorial Board
Thomas Apperley
Tampere University, Finland
Derek A. Burrill
University of California, Riverside, USA
Erik Champion
Curtin University, Australia
David Ciccoricco
University of Otago, New Zealand
Mia Consalvo
Concordia University
Hilde Corneliussen
Western Norway Research Institute, Norway
Anne Dippel
Friedrich Schiller University of Jena, Germany
Denise Doyle
University of Wolverhampton
Pawel Frelik
University of Warsaw, Poland
Mathias Fuchs
Leuphana University Lüneburg, Germany
Maria B. Garda
Turku University, Finland
Seth Giddings
University of Southampton
Lisa Gotto
University of Vienna, Austria
Andrew Hoyle
University of Stirling, UK
Melinda S. Jacobs
Subatomic, The Netherlands
Darshana Jayemanne
Abertay University, UK
Phylis Johnson
San Jose State University
Helen W. Kennedy
Nottingham University, UK
David Kirschner
David Kirschner, Georgia Gwinnett College, USA
Rachel Kowert
Take This, Kitsune Analytics, Canada
Tanya Krzywinska
Falmouth University, UK
Brian C. Ladd
State University of New York Potsdam, USA
Xavier Laurent
University of Oxford, UK
Ben Light
University of Salford, UK
Esther Maccallum-Stewart
Staffordshire University, UK
Sebastian Möring
University of Potsdam
Souvik Mukherjee
Presidency University, Kolkata, India
Mark Mullen
The George Washington University
Jörg Müller-Lietzkow
HafenCity University Hamburg, Germany
Michael Nitsche
Georgia Institute of Technology, USA
Casey O'Donnell
Michigan State University, USA
Kwabena Opoku-Agyemang
University of Ghana, Ghana
Angelica B. Ortiz de Gortari
University of Bergen, Norway
Justin Parsler
Brunel University, UK
Jérémie Pelletier-Gagnon
University of Alberta, Canada
Fabrizio Augusto Poltronieri
De Montfort University
Nathaniel Poor
Underwood Institute, UK
Markus Rautzenberg
Folkwang University of the Arts, Germany
Paolo Ruffino
University of Liverpool, UK
Nick Taylor
North Carolina State University
Harrington Weihl
Northwestern University, USA
Associate Editor
Sonia Fizek
Cologne Game Lab, TH Köln
sf@colognegamelab.de
Melissa Kagen
Curry College, USA
melissa.kagen@curry.edu
Reviews Editor
Matthew S. S. Johnson
Southern Illinois University, USA
matjohn@siue.edu
VR & Arts Reviews Editor
Phylis Johnson
San Jose State University
phylisj@yahoo.com
Contents
- Volume (12): Issue (1)
- Cover date: 2020
Contents
- Volume (12): Issue (2)
- Cover date: 2020
Contents
- Volume (11): Issue (1)
- Cover date: 2019
Contents
- Volume (11): Issue (2)
- Cover date: 2019
Contents
- Volume (11): Issue (3)
- Cover date: 2019
Contents
- Volume (10): Issue (1)
- Cover date: 2018
Contents
- Volume (10): Issue (2)
- Cover date: 2018
Contents
- Volume (10): Issue (3)
- Cover date: 2018
Contents
- Volume (9): Issue (1)
- Cover date: 2017
Contents
- Volume (9): Issue (2)
- Cover date: 2017
Contents
- Volume (9): Issue (3)
- Cover date: 2017
Contents
- Volume (8): Issue (1)
- Cover date: 2016
Contents
- Volume (8): Issue (2)
- Cover date: 2016
Contents
- Volume (8): Issue (3)
- Cover date: 2016
Contents
- Volume (7): Issue (1)
- Cover date: 2015
Contents
- Volume (7): Issue (2)
- Cover date: 2015
Contents
- Volume (7): Issue (3)
- Cover date: 2015
Contents
- Volume (6): Issue (1)
- Cover date: 2014
Contents
- Volume (6): Issue (2)
- Cover date: 2014
Contents
- Volume (6): Issue (3)
- Cover date: 2014
Contents
- Volume (5): Issue (1)
- Cover date: 2013
Contents
- Volume (5): Issue (2)
- Cover date: 2013
Contents
- Volume (5): Issue (3)
- Cover date: 2013
Contents
- Volume (4): Issue (1)
- Cover date: 2012
Contents
- Volume (4): Issue (2)
- Cover date: 2012
Contents
- Volume (4): Issue (3)
- Cover date: 2012
Contents
- Volume (3): Issue (1)
- Cover date: 2011
Contents
- Volume (3): Issue (2)
- Cover date: 2011
Contents
- Volume (3): Issue (3)
- Cover date: 2011
Contents
- Volume (2): Issue (1)
- Cover date: 2010
Contents
- Volume (2): Issue (2)
- Cover date: 2010
Contents
- Volume (2): Issue (3)
- Cover date: 2010
Contents
- Volume (1): Issue (1)
- Cover date: 2009
Contents
- Volume (1): Issue (2)
- Cover date: 2009
Associate Editor
Sonia Fizek
Cologne Game Lab, TH Köln
sf@colognegamelab.de
Melissa Kagen
Curry College, USA
melissa.kagen@curry.edu
Reviews Editor
Matthew S. S. Johnson
Southern Illinois University, USA
matjohn@siue.edu
VR & Arts Reviews Editor
Phylis Johnson
San Jose State University
phylisj@yahoo.com