
Journal of Gaming & Virtual Worlds 12.1 is now available
Journal of Gaming & Virtual Worlds 12.1 is now available!
Special Issue: ‘Wandering Games’
For more information about the special issue and journal, click here >> https://www.intellectbooks.com/journal-of-gaming-virtual-worlds
Aims & Scopes
The peer-reviewed Journal of Gaming & Virtual Worlds explores the cultural effects of gaming and virtual worlds across platforms and genres, as their increasing popularity begins to affect culture as a whole. It also critically evaluates cutting-edge market trends and technological developments.
Issue 12.1
MELISSA KAGEN
Articles
SARAH E. BEYVERS
Performing walking sims: From Dear Esther to Inchcolm Project
MONA BOZDOG AND DAYNA GALLOWAY
Unsettling embodied literacy in QWOP the walking simulator
DOUG STARK
Scaping the border: On black migrant geographic agency in gamescapes
IRENE FUBARA-MANUEL
‘Turn back from this cave’: The weirdness of Beginner’s Guide
STUART MOULTHROP
Dirty footprints and degenerate archives: Tabitha Nikolai’s impure walking sims
ROB GALLAGHER
Reviews
MARK MULLEN
Death Stranding, Hideo Kojima (2019)
MELISSA KAGEN