
Journal of Gaming & Virtual Worlds 12.2 is out now
Journal of Gaming & Virtual Worlds 12.2 is out now!
For more information about the journal and issue, click here >> https://www.intellectbooks.com/journal-of-gaming-virtual-worlds
Aims & Scope
The peer-reviewed Journal of Gaming & Virtual Worlds explores the cultural effects of gaming and virtual worlds across platforms and genres, as their increasing popularity begins to affect culture as a whole. It also critically evaluates cutting-edge market trends and technological developments.
Issue 12.2
SONIA FIZEK
Articles
The ‘gambling turn’ in digital game monetization
MARK R. JOHNSON AND TOM BROCK
Feudal alliances in a hyper-capitalist world: Power and organization in EVE Online
OSKAR MILIK AND NICK WEBBER
Ludic guilt, paidian joy: Killing and ecocriticism in the theHunter series
MATEUSZ FELCZAK
FELIX REER AND NICOLE C. KRÄMER
Conference Review
Facebook’s social VR: So many virtual worlds, so little time
PHYLIS JOHNSON
Review
Virtual reality: The expanding children’s market
RAY J. GUTIERREZ