News

Journal of Gaming & Virtual Worlds 12.3 is out now
Thursday, February 25, 2021

Journal of Gaming & Virtual Worlds 12.3 is out now

Intellect is pleased to announce that Journal of Gaming & Virtual Worlds 12.3 is out now!

 

For more information about the journal and issue, click here >> https://www.intellectbooks.com/journal-of-gaming-virtual-worlds

 

Aims & Scopes

 

The peer-reviewed Journal of Gaming & Virtual Worlds explores the cultural effects of gaming and virtual worlds across platforms and genres, as their increasing popularity begins to affect culture as a whole. It also critically evaluates cutting-edge market trends and technological developments.

 

Issue 12.3

 

Articles

 

Towards the aesthetics of cozy video games 

AGATA WASZKIEWICZ AND MARTYNA BAKUN

 

Visions of the material body: Twitch.tv and post-phenomenology 

BEN EGLISTON

 

New motivations: Change over time in motivations for mobile gaming 

STEPHEN CARRADINI AND ANYA HOMMADOVA LU

 

Video games through the refrain: Innovation and familiarity 

SIAN TOMKINSON

 

Essay

 

Playing it safe

MARK MULLEN 

 

Book Reviews

 

Avatar, Assembled: The Social and Technical Anatomy of Digital Bodies, Jaime Banks (ed.) (2018) 

MARIA ALBERTO

 

Ideology and the Virtual City: Video Games, Power Fantasies and Neoliberalism, Jon Bailes (2018) 

JAMES SHELTON

 

Ideology and the Virtual City: Video Games, Power Fantasies and Neoliberalism, Jon Bailes (2019) 

PATRICK J. LANG