
Journal of Gaming & Virtual Worlds 12.3 is out now
Intellect is pleased to announce that Journal of Gaming & Virtual Worlds 12.3 is out now!
For more information about the journal and issue, click here >> https://www.intellectbooks.
Aims & Scopes
The peer-reviewed Journal of Gaming & Virtual Worlds explores the cultural effects of gaming and virtual worlds across platforms and genres, as their increasing popularity begins to affect culture as a whole. It also critically evaluates cutting-edge market trends and technological developments.
Issue 12.3
Articles
Towards the aesthetics of cozy video games
AGATA WASZKIEWICZ AND MARTYNA BAKUN
Visions of the material body: Twitch.tv and post-phenomenology
BEN EGLISTON
New motivations: Change over time in motivations for mobile gaming
STEPHEN CARRADINI AND ANYA HOMMADOVA LU
Video games through the refrain: Innovation and familiarity
SIAN TOMKINSON
Essay
MARK MULLEN
Book Reviews
Avatar, Assembled: The Social and Technical Anatomy of Digital Bodies, Jaime Banks (ed.) (2018)
MARIA ALBERTO
Ideology and the Virtual City: Video Games, Power Fantasies and Neoliberalism, Jon Bailes (2018)
JAMES SHELTON
Ideology and the Virtual City: Video Games, Power Fantasies and Neoliberalism, Jon Bailes (2019)
PATRICK J. LANG