
Journal of Gaming & Virtual Worlds 13.3 is out now!
Intellect is pleased to announce that Journal of Gaming & Virtual Worlds 13.3 is out now!
For more information about the journal and issue click here>>
https://www.intellectbooks.com/journal-of-gaming-virtual-worlds
Aims & Scope
The Journal of Gaming & Virtual Worlds (JGVW) is an international, peer-reviewed journal devoted to the study of games and playful practices across media platforms and genres. It is a leading forum for interdisciplinary dialogue within game studies, focusing primarily on theory and criticism of games, the intersection of media, game design and gaming culture, and the performative and transformative dimensions of games and virtual worlds. The journal is open to diverse research approaches including: theoretical, empirical/ethnographical, creative and pedagogical methods, as well as submissions from essayists and reviewers. We are particularly interested in inter- or multi-disciplinary contributions that connect scholars across multiple discourses.
Issue 13.3
Articles
Cultivation play: Video games and the labour of character progression
SKY LARELL ANDERSON AND MARK R. JOHNSON
Network analysis among World of Warcraft players’ social support variables: A two-way approach
XIANG ZHAO, PATRICIA L. OBST, KATHERINE M. WHITE, ERIN L. O’CONNOR AND HUON LONGMAN
Gamification and social comparison processes in electronic brainstorming
JÉRÔME GUEGAN, STÉPHANIE BUISINE, JULIEN NELSON AND FRÉDÉRIC VERNIER
The moral economy of user-created content in the digital game industry
DANIEL NIELSEN AND ALESSANDRO NANÌ
CHAU CHU, MERJA HALME, JANI MERIKIVI AND ESKO PENTTINEN
Book Reviews
PATRICK J. LANG
Game Production Studies, Olli Sotamaa and Jan Švelch (eds) (2021)
JAMES SHELTON