
Journal of Gaming & Virtual Worlds 14.2 is out now!
Intellect is pleased to announce that Journal of Gaming & Virtual Worlds 14.2 is out now!
For more information about the journal and issue click here>>
https://www.intellectbooks.
Aims & Scope
The Journal of Gaming & Virtual Worlds (JGVW) is an international, peer-reviewed journal devoted to the study of games and playful practices across media platforms and genres. It is a leading forum for interdisciplinary dialogue within game studies, focusing primarily on theory and criticism of games, the intersection of media, game design and gaming culture, and the performative and transformative dimensions of games and virtual worlds. The journal is open to diverse research approaches including: theoretical, empirical/ethnographical, creative and pedagogical methods, as well as submissions from essayists and reviewers. We are particularly interested in inter- or multi-disciplinary contributions that connect scholars across multiple discourses.
Issue 14.2
Articles
Intellectual disability through gaming: Operationalizing accessibility, participation and inclusion
CARLA SOUSA, JOSÉ CARLOS NEVES AND MANUEL JOSÉ DAMÁSIO
Morality inside the matrix: A qualitative exploration of gamers’ moral considerations in video games
ARIENNE FERCHAUD, STEPHANIE ORME AND EMORY S. DANIEL
It’s all fun and games until somebody dies: Permadeath appreciation as a function of grief and mortality salience
MCKAY STEVEN WEST, ELIZABETH L. COHEN, JAIME BANKS AND ALAN K. GOODBOY
ANDREA ANDILORO
The dark play of monstrosity in NieR: Automata
LEANDRO AUGUSTO BORGES LIMA AND DOROTA WALESA
Book Review
Approaches to Videogame Discourse: Lexis, Interaction, Textuality, Astrid Ensslin and Isabel Balteiro (eds) (2019)
J. SETH LEE