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Journal of Gaming & Virtual Worlds 14.2 is out now!
Monday, October 24, 2022

Journal of Gaming & Virtual Worlds 14.2 is out now!

Intellect is pleased to announce that Journal of Gaming & Virtual Worlds 14.2 is out now!

 

For more information about the journal and issue click here>>

https://www.intellectbooks.com/journal-of-gaming-virtual-worlds

 

Aims & Scope

 

The Journal of Gaming & Virtual Worlds (JGVW) is an international, peer-reviewed journal devoted to the study of games and playful practices across media platforms and genres. It is a leading forum for interdisciplinary dialogue within game studies, focusing primarily on theory and criticism of games, the intersection of media, game design and gaming culture, and the performative and transformative dimensions of games and virtual worlds. The journal is open to diverse research approaches including: theoretical, empirical/ethnographical, creative and pedagogical methods, as well as submissions from essayists and reviewers. We are particularly interested in inter- or multi-disciplinary contributions that connect scholars across multiple discourses.

 

Issue 14.2

 

Articles

 

Intellectual disability through gaming: Operationalizing accessibility, participation and inclusion

CARLA SOUSA, JOSÉ CARLOS NEVES AND MANUEL JOSÉ DAMÁSIO

 

Morality inside the matrix: A qualitative exploration of gamers’ moral considerations in video games

ARIENNE FERCHAUD, STEPHANIE ORME AND EMORY S. DANIEL

 

It’s all fun and games until somebody dies: Permadeath appreciation as a function of grief and mortality salience

MCKAY STEVEN WEST, ELIZABETH L. COHEN, JAIME BANKS AND ALAN K. GOODBOY

 

‘This must be the place’: Understanding video game placeness through atmosphere and the refrain in Dark Souls

ANDREA ANDILORO

 

The dark play of monstrosity in NieR: Automata

LEANDRO AUGUSTO BORGES LIMA AND DOROTA WALESA

 

Book Review

 

Approaches to Videogame Discourse: Lexis, Interaction, Textuality, Astrid Ensslin and Isabel Balteiro (eds) (2019)

J. SETH LEE