Nostalgia and Videogame Music (Book)
A Primer of Case Studies, Theories and Analyses for the Player-Academic
This collection of essays addresses the fascinating intersection between nostalgia and videogame music. From Nintendo to PlayStation, Zelda to Bioshock, and cult to classic games – this anthology takes readers on a musical journey into personal, historical and virtual pasts. 15 b/w illus.
This book allows readers to understand the relationships and memories they often form around games, and music is central to this process. The quest into the past begins with this book, a map that leads to the intersection between nostalgia and videogame music. Informed by research on musicology, memory, and practices of gaming culture, this edited volume discusses different forms of nostalgia, considers how videogames display their relation to those forms, and explores the ways theoretically self-conscious positions can be found in games. An important scholarly addition to the burgeoning field of ludomusicology, this book will appeal to researchers, educators, practitioners, undergraduate and graduate students, and videogame fans and players alike.
Vincent Rone teaches music history, theory, and choir at Franciscan University of Steubenville, OH, in addition to serving as Director of Music at Archangel Gabriel Parish in Pittsburgh, PA. His research interests include ludomusicology, film music, and the intersection of music and Catholic liturgical reform in twentieth century France.
Dr. Can Aksoy is a professor of English at Los Angeles City College. He specializes in American Postmodern Literature, Materialist Aesthetics, Cultures of Finance, Risk Theory, Video Games, and Writing Instruction & Pedagogy.
Sarah Pozderac-Chenevey is a ludomusicologist specializing in the analysis of pre-existing music in videogames. In addition to being an independent scholar and the owner of Academic Formatting, LLC, she serves as the archivist and alto section leader/soloist at Christ Presbyterian Church in Canton, OH.