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The Disney, Culture and Society Research Network Conference will take place 24-28 June 2024 online. More information about the conference can be found here.
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We publish a range of popular culture journals, including Journal of Fandom Studies, Journal of Popular Television and many more.
We are also pleased to announce the impending launch of our brand new journal International Journal of Disney Studies! Due to be published in 2025, the journal is seeking quality submission relating to all things Disney (including Marvel, Star Wars etc.).
See our full journals selection here. View our information for librarians here.
We are looking to contract new books and reach out to new journal contributors within the subject areas of popular culture, fan studies, film studies and much more. For more information on publishing with us click here.
Please contact james@intellectbooks.com if you'd like to discuss a proposal.
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Spotlight Journals
The International Journal of Disney Studies examines the Walt Disney Company, an international media conglomerate that impacts our global culture. This international, peer-reviewed journal draws from a variety of academic and industrial lenses, perspectives, methods and fields, while providing a space for scholars to present new research, review current research and comment on wider Disney commodities. Twitter: @IJDisneyStudies IJDS is affiliated with the Disney, Culture & Society Research Network and supported by East Texas A&M University.
Journal of Fandom Studies seeks to offer scholars a dedicated, peer-reviewed publication that promotes current scholarship into the fields of fan and audience studies across a variety of media. We focus on the critical exploration, within a wide range of disciplines and fan cultures, of issues surrounding production and consumption of popular media (including film, music, television, sports and gaming). For more information, to access the journal or to subscribe visit the Discover platform here.
Journal of Popular Television is an international, double-blind peer-reviewed journal designed to promote and encourage scholarship on all aspects of popular television, whether fictional or non-fictional, from docudramas and sports to news and comedy. This title is indexed with Scopus and the Web of Science’s Emerging Sources Citation Index (ESCI). For more information, to access the journal or to subscribe visit the Discover platform here.
The peer-reviewed Journal of Gaming & Virtual Worlds explores the cultural effects of gaming and virtual worlds across platforms and genres, as their increasing popularity begins to affect culture as a whole. It also critically evaluates cutting-edge market trends and technological developments. Journal of Gaming & Virtual Worlds gratefully acknowledges the assistance of the University of Alberta, Canada. This title is indexed with Scopus and the Web of Science’s Emerging Sources Citation Index (ESCI). For more information, to access the journal or to subscribe visit the Discover platform here. JGVW is not currently accepting open submissions. We are currently only accepting submissions for our forthcoming Special Issues, 'Consensual Play' and 'Time, Play and Games'
Spotlight Books
The first book to comprehensively engage with Disney fans and the company's relationship with them, spanning theme parks, film, television, stage productions and novels, as well as a variety of fannish interventions. It addresses timely issues such as race and queerness, the Covid- 19 pandemic and the advent of Disney+. 20 b&w illus. Chapter 5 - Panel Discussion: The Live Action Mulan (2020) and Disney’s Approach to Racial Diversity is now available for free here. New Books Network (New Books in Film) interview with Sabrina Mittermeier
The name 'Disney' is synonymous with its expansive franchises, from princesses to theme parks. The power of the Disney brand is its role as a cultural influencer across multiple generations across the globe. This collection of essays takes a look at Disney beyond its behemoth corporate presence and into the threads of the Disney experience. 3 b/w illus.
The first comparative historical study of the six Disneyland theme parks around the world in five distinct cultures: the USA, Tokyo, Paris, Hong Kong and Shanghai. Sets the parks in the historic contexts at their opening, discusses cross- and trans-cultural understandings of the parks and the part that class plays. A PDF version of this book is available for free in Open Access: A Cultural History of the Disneyland Theme Parks. It has been made available under a Creative Commons Attribution 4.0 International Public License and is part of Knowledge Unlatched. New Books Network (New Books in Critical Theory) interview with Sabrina Mittermeier Book Launch
The first book to address the films holistically and from a variety of cultural perspectives, Fan Phenomena: Star Wars explores numerous aspects of Star Wars fandom, from its characters to its philosophy. Academically informed but written for a general audience, this book will appeal to every fan and critic of the films.
A close reading of one of the most murderous characters in popular culture. First introduced in 1974, the Punisher has inspired three movies, a Netflix series, and more than one thousand comics and graphic novels. His stories have celebrated, interrogated, and satirized the politics of vengeance. 8 b&w illus.Listen to Kent Worcester on Benjamen Walker's Theory of Everything podcast.
This collection of essays addresses the fascinating intersection between nostalgia and videogame music. From Nintendo to PlayStation, Zelda to Bioshock, and cult to classic games – this anthology takes readers on a musical journey into personal, historical and virtual pasts. 15 b/w illus.
This is the first book-length study of the music of Nobuo Uematsu, and focuses on his Final Fantasy soundtracks, exploring the dynamic relationship between the music and the stories behind the beloved video game series. Contributors are music and game scholars, based in the USA and UK. Foreword by William Gibbons. 95 b/w illus.
Discusses the use of music in a well-loved and culturally significant game – Ocarina of Time. Examining music in different contexts, it identifies music’s role and function within the game and in gameplay overall, and uses this to investigate wider issues in music and media studies and fan cultures. New in paperback. 119 b/w illus.